ARG & Immersive Design Portfolio

Hi, I’m Mistral! I design puzzles which are usually accompanied by strong, immersive narratives. Here are some things I’ve worked on.

Click on any portfolio element to explore more.

Standalone puzzles

A puzzle themed after New York City’s clocks.

A clock-themed puzzle in a handwriting font on an image that looks like graph paper


Masks with feathers, gems, and lace. Masks that wrap around your face.

An extra-difficult ARG puzzle for the end of a puzzle trail.

Puzzle with a variety of decorated, purple masks in rows


Documents: lore & puzzles all in one!

A set of simple instructions for determining your ticket type for a fae ball.1 No pressure.

Section of a very dry rules document


An urgent, time-traveling request to decode Alan Turing’s blueprints.2 These puzzles were designed for middle-schoolers.

A grid of red and blue buttons on a blue background


Projects

Alice & Smith

I contributed puzzle and narrative design to Alice & Smith’s Unknown9 Chapters and the PUBG Lore ARG.


  1. From the ObieGame team, where design was a team effort. I was the lead puzzle designer and the sole graphic designer for this document. My teammates contributed ideas for rules and the background logo. 

  2. From the ObieGame team, where design was a team effort. I was on the puzzle design team and the sole graphic designer for this document.