ARG & Immersive Design Portfolio
Hi, I’m Mistral! I design puzzles which are usually accompanied by strong, immersive narratives. Here are some things I’ve worked on.
Click on any portfolio element to explore more.
Standalone puzzles
A puzzle themed after New York City’s clocks.
Masks with feathers, gems, and lace. Masks that wrap around your face.
An extra-difficult ARG puzzle for the end of a puzzle trail.
Documents: lore & puzzles all in one!
A set of simple instructions for determining your ticket type for a fae ball.1 No pressure.
An urgent, time-traveling request to decode Alan Turing’s blueprints.2 These puzzles were designed for middle-schoolers.
Projects
Alice & Smith
I contributed puzzle and narrative design to Alice & Smith’s Unknown9 Chapters and the PUBG Lore ARG.
-
From the ObieGame team, where design was a team effort. I was the lead puzzle designer and the sole graphic designer for this document. My teammates contributed ideas for rules and the background logo. ↩
-
From the ObieGame team, where design was a team effort. I was on the puzzle design team and the sole graphic designer for this document. ↩